
Feature Library
Explore all the features
A compact breakdown of the modules included in the Cortex utility mod.
Combat
Aggressive PvP, targeting, reach, and defensive automation
KillAura
Combat
+
Aimbot
Combat
+
BotAimbot
Combat
+
TriggerBot
Combat
+
Criticals
Combat
+
Reach
Combat
+
Forcefield
Combat
+
HitboxExpander
Combat
+
Velocity
Combat
+
AutoShield
Combat
+
AutoTotem
Combat
+
PopCounter
Combat
+
TotemCounter
Combat
+
WebAura
Combat
+
Movement
Traversal, speed, flight, anti-fall, and positioning tools
Flight
Movement
+
PacketFly
Movement
+
BoatFly
Movement
+
Speed
Movement
+
BunnyHop
Movement
+
Sprint
Movement
+
Step
Movement
+
HighJump
Movement
+
LongJump
Movement
+
NoFall
Movement
+
NoSlow
Movement
+
SafeWalk
Movement
+
Scaffold
Movement
+
Phase
Movement
+
PhaseWalk
Movement
+
Glide
Movement
+
Jesus
Movement
+
Spider
Movement
+
Parkour
Movement
+
FastLadder
Movement
+
ReverseStep
Movement
+
AntiVoid
Movement
+
AutoWalk
Movement
+
AutoSwim
Movement
+
AutoSneak
Movement
+
Burrow
Movement
+
Surround
Movement
+
HorseSpeed
Movement
+
BoatSpeed
Movement
+
ESP & Radar
Situational awareness through walls, caves, chunks, and overlays
PlayerESP
ESP & Radar
+
MobESP
ESP & Radar
+
ChestESP
ESP & Radar
+
SpawnerESP
ESP & Radar
+
HoleESP
ESP & Radar
+
VoidESP
ESP & Radar
+
XRay
ESP & Radar
+
Cavefinder
ESP & Radar
+
Radar
ESP & Radar
+
Trajectories
ESP & Radar
+
Chams
ESP & Radar
+
HealthTags
ESP & Radar
+
NameTags
ESP & Radar
+
WaypointManager
ESP & Radar
+
ChunkBorders
ESP & Radar
+
HUD
Clean on-screen telemetry, combat readouts, and layout control
ArmorHUD
HUD
+
CoordsHUD
HUD
+
PotionHUD
HUD
+
Keystrokes
HUD
+
DamageIndicators
HUD
+
HitMarkers
HUD
+
KillFeed
HUD
+
CustomCrosshair
HUD
+
Compass
HUD
+
PingDisplay
HUD
+
TimerGraph
HUD
+
DurabilityAlert
HUD
+
HUDEditor
HUD
+
World
Mining, placing, trapping, and terrain interaction shortcuts
Nuker
World
+
AutoTunnel
World
+
FastBreak
World
+
FastPlace
World
+
LiquidInteract
World
+
Scaffold
World
+
AutoHarvest
World
+
AutoTrap
World
+
SelfFill
World
+
Surround
World
+
Player
Client visuals, camera control, privacy, and general utility modules
Fullbright
Player
+
Freecam
Player
+
CameraClip
Player
+
Zoom
Player
+
Timer
Player
+
NoHurtCam
Player
+
NoWeather
Player
+
AntiBlind
Player
+
AntiFire
Player
+
AntiHunger
Player
+
AntiLevitation
Player
+
AntiOverlay
Player
+
NoRotate
Player
+
InventoryMove
Player
+
SkinChanger
Player
+
NameProtect
Player
+
StreamerMode
Player
+
FriendSystem
Player
+
Blink
Player
+
ForceCreative
Player
+
ForceOP
Player
+
EntityCulling
Player
+
FPSBoost
Player
+
TimeChanger
Player
+
WeatherControl
Player
+
Phase
Player
+
Automation
Hands-free combat support, inventory work, farming, travel, and chat tasks
AutoEat
Automation
+
AutoGapple
Automation
+
AutoPotion
Automation
+
AutoClicker
Automation
+
AutoBow
Automation
+
AutoPearl
Automation
+
AutoMount
Automation
+
AutoBreed
Automation
+
AutoShear
Automation
+
AutoFish
Automation
+
AutoMLG
Automation
+
AutoRepair
Automation
+
AutoSmelt
Automation
+
AutoSort
Automation
+
AutoStack
Automation
+
AutoDrop
Automation
+
AutoArmor
Automation
+
AutoTool
Automation
+
AutoSign
Automation
+
AutoMessage
Automation
+
ChatSpam
Automation
+
AutoGG
Automation
+
AutoReply
Automation
+
AutoReconnect
Automation
+
AutoRespawn
Automation
+
AutoScreenshot
Automation
+
AutoKit
Automation
+
AutoHome
Automation
+
AutoWeb
Automation
+
ChestStealer
Automation
+
InventoryCleaner
Automation
+
AntiAFK
Automation
+
Reach
Automation
+
Updates (Change Log)
2.2.0 - 26.1.2 Beta (11/06/26)
2.2.0 - 26.1.2 Beta (11/06/26)
- Added autosaving for module state, keybinds, bind mode, and client settings.
- ClickGUI setting edits trigger saves immediately instead of waiting for shutdown.
- Improved ClickGUI category placement and clutter.
- Reworked keystrokes module. Changed GUI position. Added mouse button support with clicks per second display for PVPers.
- Reworked chest preview overlay position for ChestESP to show higher on the screen.
- Fixed Chunk Border rendering (fixed broken black shapes and glitched lines).
- Adjusted custom crosshair placement for centre alignment.
- Reworked entity ESP rendering paths for player/mob boxes and color filling.
- Reworked health tag rendering to use newer Minecraft bugger path.
- Added box-outline rendering method for spawner ESP and chest-style blocks.
- Added a filled-box render helper used by newer ESP such as "chams".
- Improved SafeWalk logic with edge backoff logic to mimic player crouch behaviour.
- Reworked FreeCam to a better detached camera entity approach. Refined movement and body-freeze handling to work better.
- Reworked Phase and PhaseWalk toward noclip-style movement using packets and position handling instead of weak nudging.
- Tightened Jesus water-surface walking behaviour to stop allowing air jumping and placement too high above water.
- Improved Burrow and SelfFill using a more forceful jump/place/reposition flow instead of only lightly hopping.
- Reworked Reach so block reach and attack reach can be individually toggled.
- Defaulted attack reach extension off so it prevents breaking normal mob damage and interaction.
- Added extra local reach checks/mixins for block/entity interaction range.
- Updated auto click left-click logic to use a better attack fallback method/path.
- Hooked hitmarkers into player attack events to trigger from real hits.
- Reworked SmeltMining handling to intercept block breaks to attempt to produce smelted output items instead of raw ore item drops.
- Reworked VeinMiner flow around captured ore targets and chained block breaking.
- Improved XRay refresh behaviour rendering. Fixed over-aggressive movement-based XRay refresh that caused flashing in 26.1.2 update.
- Added cavefinder refresh handling during settings change.
- Improved Nuker block targeting and added a NonLegit mode plus exposed-block filtering.
- Added overlay cancellation for AntiBlind pumpkin overlay handling.
- Added direct fire overlay removal for AntiFire.
- Added client-side weather override mixin hooks.
- Reworked TimeChanger from a dead visual placeholder. Now it actively forces the client time each tick.
- Registered several missing mixins to fix issues.
2.1.0 - 26.1.2 Beta (06/06/26)
2.1.0 - 26.1.2 Beta (06/06/26)
- Minor crash fixes.
2.0.0 - 26.1.2 Beta
2.0.0 - 26.1.2 Beta
- Updated to Fabric 26.1.2
- Ported Yarn to Mojang Mappings